Code becomes image
An Unfinished Body
Qilin Zhang
This project explores the visual style and conceptual construction of the cyborg through visual media in an Eastern cultural context, and also examines the relationship between technology and body.
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{ EXPLORE THE SHOWCASE }
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12 projects
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Code becomes image
Qilin Zhang
This project explores the visual style and conceptual construction of the cyborg through visual media in an Eastern cultural context, and also examines the relationship between technology and body.

Code becomes relation
Jason Boomer
Where is the line between sarcasm and bullying on social media? When does playful banter become online abuse? Is it down to the individual or wider community? See how your views align with the crowd.

Code becomes image
Zohreh Baghban
Witness the metamorphosis: a visual journey from living creature to commodity. Join us for an afternoon of collage and contemplation.
Code becomes image
Sean Carroll
Listen, Scoundrels! uses AI to uncover radical voices from the Computer Arts Society archive, revisiting early debates about art, technology and power, and asking what they mean for us today.
Code becomes image
Sophie Determan
Explore the intersection between gaming culture and independent filmmaking.
Code becomes world
David C. Hughes
You are invited to engage with MetaFlower, a mixed reality experience investigating ancient Japanese Noh Theatre and Xr technologies.
Code becomes world
Wen Zhang
Explore how persistence and temporal change can shape evolving metaverse experiences for museum tourism and cultural heritage.
Code becomes world
Shanique Thompson
Take a seat lean back on the haptic pillow and watch the digital fashion presentation unfold, and experience the tactile sensations of digital dress translated directly through sound and touch.
Code becomes relation
Timothi Lim
A headset-free, room-scale interactive XR installation where small groups use movement, light, sound and GenAI-driven cues to turn passive spectatorship into shared cooperative play.
Code becomes world
Karen Wheatley
A study into dramaturgical and managerial processes involved in staging live theatrical performances using the platform Second Life
Code becomes relation
Atsushi Yang
Where does an object end and a ritual begin? Discover how ordinary tools carry hidden meaning — in archery, tea, and the marks we leave on a page.
Stairs are required to reach the toilets near the lobby and café. Two separate step-free WCs are also shown on the map.
Show on mapA step-free WC beside the Gallery-side passage.
Show on mapA separate step-free WC beside WS10, above the room in the 2D plan.
Show on mapLocations are schematic. A step-free route from the entrance and detailed facility specifications are not yet confirmed.
Inside Canopy
3 spaces. 12 different perspectives. Follow an image, meet a maker, find something unexpected.
Tap a landmark to get your bearings, or use search to go straight to a work.
Explore the work / Proposed layout
3 works to discover. Choose an image to take a closer look.
Explore the work / Proposed layout
3 works to discover. Choose an image to take a closer look.
Explore the work / Proposed layout
6 works to discover. Choose an image to take a closer look.
Around Canopy
Arrive from King Street, then explore the spaces and works on the map.
Canopy’s coffee shop and bakery in the atrium. Use it as a landmark as you explore the building.
The café marker indicates the arrival / atrium area, not a surveyed counter position.
About the café at CanopyThe lobby connects the arrival area with the exhibition spaces. Choose a room to see the works proposed there.
Stairs are required to reach the toilets near the lobby and café. Two separate step-free WCs are also shown on the map.
A step-free WC beside the Gallery-side passage.
Position is approximate. The schematic does not establish a continuous step-free route from the entrance.
A separate step-free WC beside WS10, above the room in the 2D plan.
Position is approximate. The schematic does not establish a continuous step-free route from the entrance.
Every work, another way in
Proposed positions from the layout plan.
Final locations are still to be confirmed.

Gallery · Proposed position
Sean Carroll
Listen, Scoundrels! uses AI to uncover radical voices from the Computer Arts Society archive, revisiting early debates about art, technology and power, and asking what they mean for us today.
Planned artist availability
11:00–13:00, 14:00–16:00 · UK time. These planned times may change.
Gallery · Proposed position
Taliesin Stokes
Text-only project profile

Gallery · Proposed position
Zohreh Baghban
Witness the metamorphosis: a visual journey from living creature to commodity. Join us for an afternoon of collage and contemplation.
Planned artist availability
11:00–12:00, 13:00–14:30, 15:00–16:00 · UK time. These planned times may change.

WS09 · Proposed position
Sophie Determan
Explore the intersection between gaming culture and independent filmmaking.

WS09 · Proposed position
Qilin Zhang
This project explores the visual style and conceptual construction of the cyborg through visual media in an Eastern cultural context, and also examines the relationship between technology and body.
Planned artist availability
11:00–16:00 · UK time. These planned times may change.

WS09 · Proposed position
Karen Wheatley
A study into dramaturgical and managerial processes involved in staging live theatrical performances using the platform Second Life

WS10 · Proposed position
Jason Boomer
Where is the line between sarcasm and bullying on social media? When does playful banter become online abuse? Is it down to the individual or wider community? See how your views align with the crowd.
Planned artist availability
11:00–13:00, 13:30–16:00 · UK time. These planned times may change.

WS10 · Proposed position
Atsushi Yang
Where does an object end and a ritual begin? Discover how ordinary tools carry hidden meaning — in archery, tea, and the marks we leave on a page.
Planned artist availability
11:00–12:30, 13:00–14:30, 15:00–16:00 · UK time. These planned times may change.

WS10 · Proposed position
Timothi Lim
A headset-free, room-scale interactive XR installation where small groups use movement, light, sound and GenAI-driven cues to turn passive spectatorship into shared cooperative play.
Planned artist availability
14:00–15:00 · UK time. These planned times may change.

WS10 · Proposed position
David C. Hughes
You are invited to engage with MetaFlower, a mixed reality experience investigating ancient Japanese Noh Theatre and Xr technologies.
Planned artist availability
11:00–14:00, 14:30–16:00 · UK time. These planned times may change.

WS10 · Proposed position
Wen Zhang
Explore how persistence and temporal change can shape evolving metaverse experiences for museum tourism and cultural heritage.
Planned artist availability
11:00–13:00, 14:00–16:00 · UK time. These planned times may change.

WS10 · Proposed position
Shanique Thompson
Take a seat lean back on the haptic pillow and watch the digital fashion presentation unfold, and experience the tactile sensations of digital dress translated directly through sound and touch.
Planned artist availability
13:00–16:00 · UK time. These planned times may change.